Showing posts with label metal. Show all posts
Showing posts with label metal. Show all posts

Tuesday, April 14, 2009

The Claw


This is the first pass at integrating the claw and the flesh, right now there's too much meat and not enough metal but this will progress. Basic shader on the claw... will do something more special when the time comes. Click for large.

Wednesday, April 1, 2009

Metal claw in zbrush


I'm guessing that some fear I've fallen off the face of the earth.... nope. Lost my son too a long illness so I'm trying to figure out where exactly I left off, here I think. Zbrush render first pass, needs detail work and paint. Click to see big.