Showing posts with label shave and a haircut. Show all posts
Showing posts with label shave and a haircut. Show all posts

Tuesday, December 8, 2009

Shave me


A test render of the hair... from now on all characters will just have helmets, I'm halfway serious... what a pain. A real killer on the rendering times and you can't do shave in a separate render layer, so no raytraced shadows or final gather. Crazy.

Friday, December 4, 2009

Hair Today...


Splines, Splines, Splines... they hurt my brain. Initial pass with shave and a haircut. Can't raytrace these suckers I'll have to do it in post I guess. Found out that long hair is very difficult to pull off, no wonder everyone always design their characters with short hair. Won't do this again.