Showing posts with label hair. Show all posts
Showing posts with label hair. Show all posts
Tuesday, December 8, 2009
Shave me
A test render of the hair... from now on all characters will just have helmets, I'm halfway serious... what a pain. A real killer on the rendering times and you can't do shave in a separate render layer, so no raytraced shadows or final gather. Crazy.
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